Signalnoise Design Renegade in Portland, OR

Signalnoise Design Renegade in Portland, OR

This November 15th, our good friend James White from Signalnoise will be heading to Portland, Oregon for a speaking event, presented by Spaceman Design and AIGA Portland.

Everything took place when James started his Gum Cards Initiative and Portland based designer Dave Hardy pledged on the fundraising as the Diamond Package. One of the prizes of the pledge was that James will be going to wherever your city and make a Design Renegade Talk. Portland is the winner!

All Rights to Dave Hardy

About the Event

In order to reach our goals in the upside-down world of graphic design, you need to be a rogue. A misfit. A renegade. James White from the Signalnoise Studio has based his career on doing things outside of the ordinary, turning his back on boardrooms and creative briefs in order to chase his design dreams with vengeance and rock n’ roll. He will be telling his story while discussing personal projects built from love and ambition in his small home office in Dartmouth, Nova Scotia.

These led to him working with respected people all over the world, from his favourite metal band to film juggernaut Kevin Smith. James will talk about chasing your creative path, building your personal body of work, the value of supporting friends, and never forgetting the artist inside. Being “different” isn’t enough anymore. You need to be a renegade!

For more information about Dave Hardy and AIGA Portland, you can visit their websites at SpaceManDesign.com and AIGA Portland at AigaPortland.org.

Sample of James White’s Works

All Rights to James White

All Rights to James White

All Rights to James White

All Rights to James White

All Rights to James White

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Faster internet! Kill! Kill!

ThumbnailIt will come as no surprise to anyone, that slow buffering of a video is highly likely to see viewers give up, and go and do something less boring instead.

Think about all the hours you’ve wasted staring at a progress bar. A few seconds here, a few seconds there, you’ve probably lost months of your life.

As content consumers, we can find delays unacceptable, we certainly find them both irritating and frustrating; I take a very dim view of a company that makes me wait for content, even if it’s no longer than it takes to grab a sip of coffee. A slow buffering video, jerkily streamed audio feed or even an image heavy site is enough to have me swearing at the screen.

The continuing rise of the mobile web seems likely to exacerbate the problem. If that 200Mb video takes a while to buffer on a cable connection, how long will viewers streaming over 3G on their morning commute have to wait?

A new study by Ramesh Sitaraman, of the University of Massachusetts at Amherst and Shunmuga Krishnan, of Akamai finds that the exact amount of time before viewers begin to abandon online video as a result of buffering is two seconds. After two seconds, the abandonment rate is reported to increase at roughly 5.8% per-second; meaning that after eleven seconds you will have lost over half your audience.

Sitaraman and Krishnan’s study goes on to compare the types of connection more likely to lead to abandonment. What makes this study interesting is that they are able to confirm that the faster the user’s internet connection, the faster that user will abandon a buffering video; fiber optic connections abandon at a far faster rate than cable and DSL, users on mobile connections are far more patient than expected; over half of a mobile audience will remain after thirty seconds of buffering.

A two second delay on a fiber optic connection is proportionately greater than a two second delay on a mobile 3G connection. The rate of abandonment is therefore based on viewer’s expectations. What this study demonstrates, is the notion of personal tolerance levels for internet failings. Mobile users will continue to be patient, while the whole of their experience is slow.

Our task then, as content producers, is not to deliver media within a certain time frame, but to establish our viewers’ expectations and deliver within those bounds. To paraphrase an old joke, if you and your friend are being chased by a lion, you don’t need to outrun the lion, you just need to outrun your friend.

 

Are you patient with download speeds? Does your tolerance for delays increase on mobile devices? Let us know in the comments below.

Featured image/thumbnail, lion running image via Shutterstock

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